September 2015
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Posts sent in: September 2015

They could make our sword glow whiteish though it may conflict with weapon glow effects already present on the weapon/shield. Still, I think Oaths should have some kind of ffxiv gil pale white radiance. Maybe shield oath can have a glow, with angel feather particle effects, and sword oath can have a whiteish flame effect.

Also, pretty sure the intro PLD level 30 quest refers to "Amongst the elite soldiers, swordsmen gladiators and knights of Ul'dah, the Paladins are unmatched" (paraphrased). I unlocked PLD recently, and I remember reading how PLD=Knight in JP, and when I saw this cutscene I wondered if it was translated differently, since if in JP PLD=Knight, the sentence wouldn't make sense unless there was some distinction between regular old Knights, and the Knight job that the WoL becomes. PLD was used in FF4 and FFT as a distinct class apart from regular Knights...I wonder why they went with a vanilla knight with FFXI and FFXIV (though, FFXI's PLDs were far more Holy than FFXIV's PLD, even though they too were called 'naito' in JP. In FFXI, PLD could use most White Magic, Cure I-IV, Holy, Protect, Shell, and also had unique spells like Enlight which added a a potent, but gradually decreasing additional damage effect to every autoattack, and Reprisal, which increased shield block rate substantially, and automatically reflected a portion of blocked damage back at the target for the spell's duration).

I think an aura is justifiable for Divine Veil, it would serve as a visual indicator for healers: see a blue-white aura on the PLD? Toss him a heal to trigger the Veil buff.

And that's just assuming Divine Veil is otherwise not altered. If it were, regardless I think the heal-trigger effect is the right place for an aura, since it's about providing visual communication to other uffxiv players, and not just a glamour-glitter-moar-sparkles-plz, I must look fabulous.
Admin · 53 views · Leave a comment
28 Sep 2015
Odds are they never will stop. They want buy ffxiv gil you to keep subbing by forcing you to keep grinding because... yeah... people will always want shinier gear to progress with XD

I decided screw it, not doing alexander savage content.
I havn't capped esos in 6 weeks, I havn't done alexander normal in 2 weeks. I'm not sure I'm missing the grind. Cause realistically you only need top tier gear to clear top tier content. If you're fine with being a lowly casual, there's no need to do the mad scramble and I think I'm happier for it. All I'm doing is capping red crafting and gathering scrips.

Yup, that's pretty much how a theme park MMORPG like this works. A lot of folks come here expecting nothing but a focus on top tier endgame content that involves boss fights and all this combat stuff for every single patch update... then they're met with focuses on story, housing, crafting/gathering, Gold Saucer, etc. To be blunt about that, they're completely in wrong to accuse the game of being bad/boring for doing that. This game has never been advertised for the most hardcore of players and has always been advertised as something for everyone... that was the emphasis. Even if you think one should be totally prioritized every patch, alongside other content, you'd still be in the wrong.

Of course, that's not to say there's an amount of content that should be available for one over another and ignored within reason, like how we currently are stuck in a rut is an example of not providing enough relevancy of one (combat), but rather that it's how things are with the devs aim. In time, this will likely change though, and we'll get to having too much to potentially do as a whole again, as it was towards the end of ARR. Ideally, when the Ark and FC airship traveling is released, there'll be a more fitting degree of a combat grind alongside the other meaningful non-combat content. That's sort of what happened when CT was introduced, afterall. It really did begin to change the lack of content UFFXIV feel... but who knows, given the fact it'd be a repeated form of content.
Admin · 40 views · Leave a comment
15 Sep 2015